I enjoyed it for what it was. Don't get me wrong the smuggler's, the Inquisitors, the warrior's, and the trooper's story was decent. But that's just what it is; decent. The characters have all been done before, the stories are all unoriginal, and the they just use KOTOR as a source for "special items"and not so villainous villains, That are killed, and then they come back, then they are killed, and they come back. I mean come on! A smuggler that just so happens to get a wookie companion?
And just so happens to have a princess companion? That might I add can be romanced. It's one thing to make a character that's female, that's a Twi'lek, that's uppity, that's blue, and that left her homeworld.
It's another matter entirely if you give her the same voice actor that did the other Female uppity blue Twi'lek that left her homeworld. Now don't you say, "But Nilus, what about Zalbaar? Yes, you can be a scoundrel, and yes you can act like Han, but that's the point. You CAN. You can make hundreds of individual PCs by chucking them onto a damaged space ship, BUT NO, we've got to make you have a predestined and restrictive character story with stereotypical characters.
And I don't know who the genius was that decided that people would want to kill their favorite characters And yes, it's possible to still play solo, but god Utter terrifying. I gave up on it actually till it became F2P, and gave it a second try with a friend. I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. I have always considered KotOR to be a trilogy.
The first game was like A New Hope, the classic hero-saves-the-day story, while the second game was Empire Strikes Back - it was the darker middle chapter whose focus was less on heroics and more about survival in the face of a powerful adversary.
Like ESB, it ended with the protagonists facing an uncertain future. Presumably, then, the third game would have been Return of the Jedi, tying up loose ends and bringing it all together for triumphant conclusion. Picture yourself as a moviegoer in the theatre having just watched Empire Strikes Back. Things like grim for our heroes - Luke has fought Darth Vader and barely escaped with his life, and has learned the terrible truth of his parentage.
Han Solo is taken prisoner and frozen in carbonite. The entire Rebellion hangs by a thread. You think to yourself, "How are the heroes going to get out of this one? So you wait and wait for the third film to be announced, but you hear nothing. But, they reassure you, George Lucas is working on a novel that will explain what happened to the characters after the events of ESB. When the novel is released, you rush down to the bookstore to pick it up.
Upon reading it, you discover that Luke went off to rescue Han Solo from Jabba's palace, only to get stabbed in the back by Boba Fett and killed. Han Solo remains frozen in carbonite and Leia cries herself to sleep every night knowing she will never see the man she loves again. And just to rub salt in the wound, the latest film has Han Solo being freed after years, at which point he's gone completely insane and has to be put down like a rabid dog.
Your neighbours hear a loud thunk as you throw the book against the wall with great force. So let me ask you My first reasons are selfish. I wanted to continue the story that had captivated me. Both games were amazing. KotOR 1 had, in my opinion, the greatest twist I've ever experienced. For me that includes books and movies. I had created Revan. He was my character.
He was me, basically. So when the game turns around on you and says that this person you've made and filled with your own beliefs and virtues isn't what he seems.
He more than what you've made him. He's the bad guy. I was upset. I didn't want to be Revan. Revan was the bad guy. He had been responsible for the deaths of millions and the almost complete destruction of the Republic. That's part of what made this game so great for me. The whole time you're lead to believe that you're just an extremely talented individual who happens to posses a strong connection to the force. Doors of perception and all that, when they're opened, the world that the game has created falls apart for you.
Then you replay the game and realize how they waved it in your face the time and you never bothered to look. Not only was the story great, so were the characters.
Bastila, the budding Jedi Master, or at least she thought. Carth, the troubled and scared Republic soldier. Revan, what can you say about Revan that would do his character justice? They were just the main three character, Canderous, Mission, HK,all of them were very well written and protrayed. Only character I don't care for is the cat lady. Along with that, KotOR has fun and challenging gameplay and moral decisions.
The moral decisions were black and white for the most part but there were still difficult choices to be made. The murder trial on Manaan for example. You find out the man you're defending, Sunry, did in fact murder the Sith spy.
His motive was that of bloodlust. Still, the man had been a loyal republic soldier for years and he had a loving wife who had called on you in the first place to defend him. It really made you wonder whether you were always doing the right thing. Against odds Bioware proved that they could make a Star Wars game that people liked. This article will be quite long and organized into three distinct parts: Popularity, Electronic Arts, and Hype. The most popular girl at school is easily the prey of the most popular.
It is something human to hate something that is popular. The feeling from this is the need to be a delicate little snowflake, a unique enigma… different. When a person feels like they are coming into the majority they branch out and do their own thing… until they mature.
After a person matures they suddenly start attempting to be more like everyone else and will seek similarity with everyone. Less popular games generally do not have haters because honestly, there is nothing worth caring for. You will never hear anyone complaining on the forums how bad DC Universe Online is. This is because despite having a strong opening, the games popularity died off with the Sony Online Entertainment hacking.
If the game stayed popular people would be harping about how insecure Sony Online Entertainment is, how slow the content rollouts are, how shallow the PvP is, or various linear limitations. Although there are thousands of MMOs that are worse than Star Wars: The Old Republic, people will focus in on this game just because it is the popular one.
There is not and has not been an MMO released in the last 12 years that has not had bugs, problems, and low content. MMOs unlike normal games are designed missing content that the developers work on over the years between expansions.
About five years ago Electronic Arts purchased Bioware because of how good Bioware games were. This process involved Bioware employees teaching people who to build a generic Bioware title with the high end story telling and emphasis on roleplaying elements.
So slowly all of the Electronic Arts studios became Biowares. The reason EA felt the need to do this is because they have such a terrible name and wanted to burn out the good name of Bioware to really push their games. It took no less than 5 years for EA to ruin the reputation of Bioware. So, Dragon Age 2.
The game was purposely chopped up into pieces and sold off as DLC extra cost content. Any sort of complaining about this game on the forums saw your topic deleted and your account banned. Worst yet Bioware employees were caught in a scandal to try and bribe many gaming websites in exchange for great ratings. Another similar controversy erupts over the game Battlefield 3.
The pre-order package for this game was bigger than maybe anther other. Included in the offer was a copy of Battlefield and a large number of exclusive pre-order only free DLC. Well after only three days Battlefield was taken off of the pre-order of the game the pre-order cost more than the regular price. The argument was they could not produce enough Battlefield discs and roughly 1M people did not receive a free copy of Battlefield … despite paying for the pre-order. Come launch day Battlefield 3 hit the stores and this exclusive pre-oder only DLC….
So what is the problem? Maybe one of you can enlighten me. Rasticles ProsaicProse I LOVE this game. But I suspect they are destroying it and whatever rich, epic content I was expecting to see with my monthly sub just got thrown under a bus in favour of the fast and easy profit in a Cartel Coins store.
It just became the popular thing to bash. People are strange creatures. HammersteinSW Quote: Originally Posted by Rasticles.
ZionHalcyon Remain civil in the face of incivility, lest you be the barbarian. Eillack Plus beyond high expectations.
0コメント